Nyahoon Games Pte. Ltd.

Menu

  • TOP
  • Unity Assets
  • Games
  • Contact

Month: August 2014

Multithreading in Unity

When I developed the Unity Assets, Fast Shadow Receiver, I needed to implement Thread Pool by myself. Basically, Unity runs on a single thread. On multi-core processor, skinning and rendering might be processed in multiple threads, but programs written in

takao 2014/08/13 Blog, Programming, Unity3D 2 Comments Read more
Copyright © 2025 Nyahoon Games Pte. Ltd. Theme by: ThemeGrill Powered by: WordPress
  • EnglishEnglish
  • 日本語日本語